Flag Football Game Day Sideline play cards, playing time and score
Everything a youth coach juggles during a game, on one phone: your plays as big cards, who has played how many snaps, and the score and down. Free, no sign-up, and it keeps working if the field has no signal.
Tap a name to move that player on or off the field. The number on the right is snaps played this game.
Us
Them
Your league's rules decide how many downs you get, where the line to gain is and how many timeouts you have. Set the timeouts with "Next half", which resets them to the number you start with.
How to use it on game day
- Before the game, build your playbook. Pick your plays and jersey numbers in the playbook builder. Game day opens with the same plays in the same order as your wristband cards, with each kid's number in the diagram.
- Add your roster once. Names and jersey numbers stay on this phone for the whole season. Tap players onto the field until the count matches your format.
- Tap "Play over" after every snap. Each kid on the field gets one snap counted and the down moves up. That one tap is the whole job during the game.
- Sub on dead balls. "Suggest subs" lists who has played the most and who has sat the longest, so you can swap the right kids without doing math on the sideline.
Game day questions
Does it need signal at the field?
Only to open the page the first time. After that the plays, roster and score are saved on the phone, so a weak signal at the field does not lose anything.
Why count snaps instead of minutes?
Most youth flag games run a clock that coaches do not control, and kids get tired by plays, not minutes. Counting snaps is also what parents notice: "my kid only played six plays." Even snaps keep playing time fair whatever the clock does.
Can my assistant coach see the same numbers?
Not live. Everything is stored on the phone that runs it, with no account. One coach runs the subs on one phone, which is less confusing on a sideline anyway.
Can I use plays I drew myself?
Yes. Plays saved in the play designer and added in the playbook builder show up here like any other play.
What does Sideline mode do?
It goes full screen and asks the phone to keep the screen on, so it does not lock between plays. Some phones do not allow the screen to stay on; in that case, raise the auto-lock time in your phone settings.
Need plays first? Start with the 5 on 5 plays or the 7 on 7 plays, and print matching wristband cards.