Flag Football Game Day Sideline play cards, playing time and score
Your play cards, roster snap counts, score and down on one phone. Free, with no sign-up. Open it before the game while you have a connection, check your settings and keep a paper call sheet as a backup.
Manual down record: follow your league's downs limit.
Tap a name to move that player on or off the field. The number on the right is snaps played this game.
Us
Them
This is manual bookkeeping. "Play over" advances the recorded down and holds at 4; use − Down or + Down to correct it. Follow your league's actual limit, including a three-down scoring phase, and tap "First down" or "Turnover" when a new series starts. "Next half" resets timeouts to the number you start with.
How to use it on game day
- Before the game, build your playbook. Pick your plays and jersey numbers in the playbook builder. Game day opens with the same plays in the same order as your wristband cards, with each kid's number in the diagram.
- Add your roster. Names and jersey numbers are saved in this browser when storage is available. A warning appears if changes can only stay in the open page. Tap players onto the field until the count matches your format.
- Tap "Play over" after every snap. Each kid on the field gets one snap counted and the down moves up, holding at 4. Correct the down in Score and use "First down" or "Turnover" at your league's actual series limit.
- Sub on dead balls. "Suggest subs" lists who has played the most and who has sat the longest, so you can swap the right kids without doing math on the sideline.
Game day questions
Does it need signal at the field?
Load the page and scripts with a connection before kickoff and keep the page open. Roster and game entries are saved in this browser when storage is available; a warning tells you if changes remain only in the open page. An offline reload is not guaranteed, so bring a printed call sheet and roster as a backup.
Why count snaps instead of minutes?
Snap counts record how many logged plays each on-field player took part in. They help you plan substitutions, but snaps vary in length and the counts depend on the correct lineup and a tap after each play. Use them alongside your league's participation rules.
Can my assistant coach see the same numbers?
There is no live sync or account. Entries belong to this browser, and a storage warning means changes last only while this page stays open. Choose one coach to log snaps and substitutions.
Can I use plays I drew myself?
Yes. Plays saved in the play designer and added in the playbook builder show up here like any other play.
What does Sideline mode do?
It goes full screen and asks the phone to keep the screen on, so it does not lock between plays. Some phones do not allow the screen to stay on; in that case, raise the auto-lock time in your phone settings.
Need plays first? Start with the 5 on 5 plays or the 7 on 7 plays, and print matching wristband cards.
Prepare the phone and a paper fallback before kickoff
Open the page with a connection, check the selected plays and set the roster, format and timeout allowance to your league's rules. Keep the page open at the field. Saved browser data preserves entries, but it does not guarantee that an offline reload can fetch the page and scripts. Bring a printed call sheet in case the phone or connection fails.
Use snap counts as a record of participation
Tap Play over after a snap and check the on-field group before the next one. A missed tap or an incorrect lineup changes the totals, so compare them during dead balls. Counts help plan rotations but do not measure effort or guarantee equal minutes. The assistant's device does not receive live updates from this phone.
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