Flag Coach Plays

7-Yard Rusher Drill (youth flag football drill)

A rusher starts behind the 7-yard mark, goes on the snap, and gets to the QB with the hands up to block the view and the throw. A good rusher is the fastest way to speed up a youth QB and force bad throws.

7-Yard Rusher Drill diagramCQR
Ball (snap, handoff or throw)DefenderDefender chasingCone

Setup

Put two cones 7 yards from the line of scrimmage, 10 yards apart, to mark the rush line (7 yards is the NFL FLAG rule; check your league). The center (C) is on the ball and the QB (Q) stands 4 yards behind the center. The rusher (R) starts on the rush line, a little to the side of the center.

How to run it

  1. The rusher sets up behind the rush line in a ready stance, eyes on the ball, not the QB.
  2. On the snap, the rusher sprints at the QB, running around the center, never through.
  3. About 3 yards from the QB, the rusher gets both hands straight up to block the throwing lane.
  4. If the QB runs, the rusher breaks down and pulls a flag. If the QB throws, the rusher turns and chases the ball.
  5. Give each rusher 3 reps, then switch. Rotate the QB and center too.

Coaching points

Common mistakes

Make it easier

  • Walk it at half speed with no ball first.
  • Start the rusher 9 or 10 yards away so the QB has time to throw.

Make it harder

  • Add a receiver so the QB has a real target and the rusher has to force a quick throw.
  • Let the QB roll out, so the rusher has to change direction and take a new angle.

Used in these practice plans

Related drills

QLMRZone Drop and Break DrillDefense 8 minADCone Box 1-on-1 Flag PullFlag pulling 8 minADSideline Flag Pull DrillFlag pulling 10 min